![Based on images courtesy Meta](https://roadtovrlive-5ea0.kxcdn.com/wp-content/uploads/2022/10/horizon-crayta-1-341x220.jpg)
Meta says it plans to connect Horizon Worlds and Crayta in ‘meaningful ways’ which will bring the first inkling of cross-platform interoperability to the company’s metaverse plans.
Meta may be all in on the metaverse, but to stage hasn’t washed-up much to unquestionably build one. Sure, the visitor has Horizon Worlds, which is no doubt a unconfined collaborative megacosm platform, but it’s an island unto itself with no interoperability outside of its own walls—something which many stipulate is a requirement for a proper metaverse. But soon, Meta says, it will take its first step—a tiny step—toward an interconnected metaverse.
At the upcoming Meta Connect event next week, the visitor plans to explain how it will connect its VR megacosm platform Horizon Worlds to Crayta, flipside megacosm platform uninventive by Meta last year.
In the session called Building Bridges to the Metaverse, the visitor reveals that, “[User-generated content] megacosm platforms Crayta and Meta Horizon Worlds will soon be unfluctuating in ways that will demonstrate the potential of a metaverse of experiences with shared values. Leads from both teams will discuss this journey and show how it’s possible for two products on variegated platforms to connect meaningfully and add value without compromising either of them.”
While we’ll have to wait for the session itself to get increasingly details well-nigh how deep this connection will go, another session reveals that one part of the connection will be sharing avatars between platforms.
“This session explains the thinking and problem solving that unliable the [user-generated content] game platform Crayta, to welcome Meta Avatars into its ecosystem. Takeaways include insights into how flipside platform thinks well-nigh avatar appeal, and examples of technical problem solving to indulge a user’s avatar to travel between platforms.”
It isn’t well-spoken if this will be a two-way street (where avatars from either platform can hop onto the other) or only a one-way street (where Meta Avatars can jump into Crayta but not the other way around). It moreover isn’t well-spoken if there will be anything vastitude sharing the same avatar, or if some other parts of users’ digital identities will be worldly-wise to navigate between the platforms, like usernames, tenancy preferences, or in-game points or resources.
Many stipulate that, like the web, the metaverse should be unshut and widely interoperable; so while it’s nice nice to see Meta taking its first steps toward connecting otherwise disparate platforms, this is still just one player connecting two sealed platforms, with no way for others to be part of the club. In that sense, it will still be a long time yet surpassing we see anything that feels like a proper metaverse.